- Brice Bergeret - CG Animation

3dsmax/Maya - Zbrush

Qualcomm – Farm

« Qualcomm – Farm » commercial
Directed by Jean Pierre Jeunet
Production Company: McMurphy

Role:
Modeler: On this production, we had to make four different films. I worked on multiple 3d assets as a modeler. The objects had to look futuristic and we worked with various references with the aim to make them realistic/believable.

Animation/Rigging/Setup: After having created the objects, i was in charge of rigging part of them and animate sequences of the film.

Examples of asset on whom i worked as modeler / rigger

Au Suivant Poste

Précedent Poste

© 2024 – Brice Bergeret – CG Animation

Thème par Anders Norén