- Brice Bergeret - CG Animation

3dsmax/Maya - Zbrush

À Propos

My name is Brice Bergeret, i have been working in the CG industry since 2005 after graduating Supinfocom.

I am used to work as a 3d generalist on 3dsmax, Maya and Zbrush with a good understanding of the whole production process from pre-production to delivery.

Feel Free to contact me, thank you for your visit on this page.


© 2024 – Brice Bergeret – CG Animation

Thème par Anders Norén