- Brice Bergeret - CG Animation

3dsmax/Maya - Zbrush

Frubes – Commercial

« Frubes » commercial
Production Company: Prodigious

Role:
Modeler: I was in charge of the modeling of the characters. The point was to match the modelsheet we had and be sure that they would deform correctly during animation which required stretchy legs/arms.

Animator: I animated the shots which can be seen below.

I animated this part of the skatepark animation.
I animated this whole sequence of the « frozen » part of the advertising.

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© 2024 – Brice Bergeret – CG Animation

Thème par Anders Norén